Hello, are you using windows display settings to cap refresh rate? Try restarting the game after setting refresh rate to 60. If that doesn't help please wait for upcoming update. The issue has been resolved in it.
Hey, can you give us a progress update please? It's been roughly 4 month since there has been any new development log. I'm more and more anticipated on your upcoming releases. Hope you and the development of the game is still going well. Stay safe!
At least now there is a planned release date and it's not like they haven't been giving player updates &/ or ghosting like so many other devs have/ do. Quite the opposite in fact. I'm looking forward to the next update ^_^ I'll gladly wait if it means the game will be even better. As long as we do eventually get it of course...
Wow this game is in the #4 spot at the top of the charts at the moment on itch with the tag: Adult -> "Popular" tab. Congratulations! ^_^ Keep up the good work. Whatever you're doing, it's working! Keep it up. #2 for the tag: NSFW -> "Popular" tab. You're game is officially famous here 😉
That's a great news! Few weeks ago it was at 11th spot with Adult tag. It was possible because of all of your support. Hope to keep making good games in the future.
Hi, already wrote here a positive feedback and now got a new question: do you have an idea to add some kind of x-ray window in an erotic animations in future? (in images too). I think it would be a nice addition to the hentai quality of this masterpiece :)
Glad to hear that you probably will add this. Answering your question, I can say yes, it will be great if you add x-ray to both projects, because as for me this feature is a great addition to any hentai game.
Thank you for your concern! I have few other promises/requests to fulfil so can't rest even after completing this project. But I will take care of my health while working on those. Thanks again and take care of yourself too. :)
What I'm on: Windows 10 x64 based Intel core i3 laptop. (Runs the game fine)
General Suggestions: Can you add a version # in one of the corners in the title menu in game. Please and Thank you. This helps players with making sure they have the right version as well as reporting which version they are encountering the bugs & problems.
Mob suggestions for the future:
- Cave Slimes Definitely... "I was fearing the cave water acid pools because of this... kind of sad when I found out it did nothing other than drain health super fast."
- Cave Dragons??? "Sorry I've been watching too much Reign of Fire lately... as well as playing Ravager among other things but that's besides the point."
- 'Giant' Worms? "Oh Terraria what have you done to my mind."
- Mummies for the pyramid levels. "What's a pyramid without mummies?."
- That's all I got for now off the top of my head. You have or have planned everything else I can think of at this time.
Player Feedback so far without writing a book: I like these types of games. So tired of reading novels... they tend to be a bore and a turn off with a few exceptions.
It reminds me of The Motherload way back when on X-gen Studios, Terraria & Spelunky. I was wondering if I'd ever see an adult version of a pure mining game such as this. It doesn't disappoint & is quite an enjoyable little platformer. The unlockable pictures are decent. The intro story is motivating enough for a female protagonist to give the player purpose. I was able to go through the first 16 levels in about an hours time which is all I really expect from most arcade adult games. Especially when I just want to get to the adult features/ rewards... It's a simple little game for now but it did just practically come out though, so there is plenty of time/room for improvement. Can't wait to see what you add to this one in the future.
As for bugs...
- Well, it would be helpful if we had movement after jumping from standing still. Was having trouble getting on some platforms due to the way it is now.
- Some enemies like the blue skeleton can't hit the player if you stand inside of them. This is most noticeable after sex animations.
- People have been saying that there is some sort of fall damage bug in the game related to FPS. Not sure of this one myself as I did not encounter any such problem.
- Mining tends to be faster by "Jump hitting."
Default Controls & problems:
- I highly recommend making it so the player can just press [S] or [Down movement] to crouch by default so they can more easily deal with those pesky worms & small creatures. Having to press [C] to crouch is very tedious.
- Also holding, double or even triple tapping [S] or [Down Movement] while not on a rope would be better to go prone than [Z]. Jump or [Space] to cancel.
Additional Player Feedback:
- The only level I didn't really like was the short level 15 where you practically just fall to the bottom and take the platform back up. This may be a fast way to get gold but I felt the level itself was just kind of... well, basic, tacky & lazy. Although the idea of a deep dive mine isn't bad. It just needs to be executed a bit differently is all. Sorry.
- Her sister should be more curious, concerned or even envious as to why sometimes she comes out of the mines in a... ehem, interesting state, to say the least...
"That's all for now. Hope this feedback helps."
Will display version number on title screen from next update.
The things that drains health faster is actually acid not slime. I initially planned an immortal slime enemy that will chase you to a certain distance but scrapped because the drawing turned out really bad.
When you think about dragon, medieval theme comes first in mind. So in future if I made a game with such theme will add enemies accordingly.
Have no plans of adding Giant worms as I have already added smaller worms. You are right! There can't be a pyramid without mummies but they will added in the update after upcoming one.
The levels can be completed faster once you have purchased the teleportation device which I planned to keep expensive to avoid exploitation of this feature.
I have already taken care of jump controls. Will make the controls more simpler once update 0.3 is launched. Reason being this game will be ported to android device so it's will be easier for me to add UI.
After reading the review about level 15, I think I need to redo level 15 and 21 as 21 is shorter than all of the levels. For the time being I will keep the old layout and redesign in update 0.3.
I got help the needed for dialogues with sister. That person have really written spicy dialogues for different scenarios. Far better than three repetitive dialogues I have written.
Happy to hear about the version number display. That's good news. Thanks!
And thank you very much for replying after taking the time to read my feedback, idea's, & suggestions. Very kind of you ^_^ I'll admit first thing and foremost, Cave Dragons were a bit far fetched for this game. Besides, they can be difficult to draw and animate anyways. I can see that. No worries there. That will makes things easier in the long run. Good call. If you can draw and animate dragons well though, all the more power to you. I sure as hell can't lol. And I LOVE Dragons... 😥
As for the worms: Fair enough. It was just an idea.
As for the acid: Whoops, My bad, I did know it was acid (pretty sure I saw something in game say as much...) which is why I mentioned slimes because they tend to dissolve cloths (uwu) and get into things (O_O)... That's the best thing about slimes, they can be made out of anything & squeeze into anywhere... "I don't know why the hell I called it water, typing too fast I guess 😖." Anyway... I'll correct that obviously. My bad. Nice catch. Thank you.
The news about slimes getting scrapped for now is a bummer though. It would have been a nice addition "if" you could've made it work, annd I hate to admit it buut I do have a little bit of a slime fetish on the side. "We all have our things... uwu." I can't imagine it would have been the worst animations I've ever seen that was passible... Speaking of which, Ever play a game called "Space Escape"?
Fun short little flash game, not the best animations or art. Still, fun though. Not bad. Similar in comparison to a degree but I feel you're art is better already, and that game was practically finished... "As for the slimes: Oh well -_- I'm just one person and you can't please everyone though. That's life." Thanks for the update. Thanks for at least considering adding them. Thanks anyway. Enough said, moving on.
As for the teleportation device... YES!, very futuristic, sounds very useful & very cool. That's kind of exciting. Such a device would definitely come in handy especially for those "sticky" situations within the depths of the mines. That is certainly going to be a late game changer. No more long return journey's from the bottom of the mine after end game to the top ^_^. Hurray! I'm for it. I can't wait. Implement it wisely...
As for levels 15 & 21: I'm interested to see what you do with them in the future & come up with. I was just speaking my mind. I didn't expect... I mean... that was... thanks. 🙂
Don't forget, you can always keep scrapped levels as "bonus levels" for whatever purpose. You know, kind of like easter egg levels/ Crazy levels... You did put work into them after all. Might as well use them for something right? Heey, there's an idea... what if one of the pitfall traps lead to the old level 15 setting the player back or forward... 😈 Anyway...
The only other things that I failed to mention in the previous feedback that might be helpful are:
- If there was some sort of shop or supply cache on the surface to re-supply. If you run out of supplies within the mines but are able to make it back to the surface to resupply. Or perhaps because the player forgot to use the upgrade store between levels or was just short of purchasing something... You know what I mean.
- I hate to admit or even mention it, but skeletons should also respawn after a short time like the zombies as they are magical creatures being held together by an unknown means or necromancy. Isn't that the usual common sense story?. In general, certain "undead" enemies should respawn, such as the mummies being added later and the like... Maybe you can add holy water throwables to the game or something like that to keep the undead dead for game play balancing. I don't know about this one though. Like I said "I hate to say it." People don't usually look forward to enemies respawning or getting back up lol. The zombies can be a hassle as it is on the way back out. I'm happy no matter what you decide on this one. Take a player vote/ hold a poll if you're really unsure. It's never a bad idea to ask the players. Your game. Your call. You're the dev. I'm just here to supply ideas or spark new ones.
"I Hate being thoughtful sometimes, I really have to find a way to shorten the feedback more -_-... Thought I'd have a bit of fun with it anyway. Felt conversational. I'm sorry."
Seems like you have everything under control and know exactly where and what you want to do with it. I'll leave you to it. I look forward to playtesting it again in the future. It's always awesome when the dev listens to the players. Some of us actually know what we want XD. Crazy right? Just make sure to keep the list of things to do in each update manageable yeah?. No one likes to see a burnt out dev.
Obviously you don't have to respond to everything. This is here just so it was said for peace of mind. From here on out I will try to keep the feedback separated by what it's about in separate posts to keep things tidy. Starting with the next question I have if it hasn't already been answered once I get back to the forums here. See you there hopefully.
"Like a book you can always keep writing but its good to have a fulfilling end at some point..."
"As always, just trying to help. Hope you enjoyed the read & don't mind."
I haven't played that game. The ones inspired me had great art and animations so I always wanted to make my art look like theirs.
I like the idea of shops at the surface. But all the upgrades will cost 25% and consumables will cost 50% more money.
Even though it's logical that skeletons should be revived like zombies but then there will be too many enemies that will keep coming back once you killed them. Golem also revives after sometime so that's make it two as of now.
Love the game so far. So about when is update 0.2 going to come around because I really would like to know so I can come a get it to keep have a blast.
Just bought it, the demo shows great potential, and the promise of mixed gangbang interactions brings this up above the rest. Thank you for making a good adult game that's not a visual novel. ♥
The project looks promising and successful, the idea is the original, drawing is excellent but a lot of things can be improved, although it is obvious that this will be done in the final version of the game, I hope for the development team, you are great! Already bought it:D
I really like the concept and the experience so far. Keep it up! Only thing I could see improving on is the movement, as it feels a bit stiff, but it works well enough.
All there really is left to make this good game a GREAT game, is more content, which would flesh out the experience to a satisfying fulfillment. Take your time and keep up the great work! Cheers!
As that_guy11 has mentioned, you can see progress of the new update in dev log. Unfortunately the progress is not complete enough for me to provide any specific date but I'm trying my best to finished it before this month ends.
As of 0.1, this game has more content than half the completed games i have played and leagues above in quality than most of them.
Art and animations a excellent but the gameplay is only mediocre. I think zooming out the camera would help as it is difficult see enemies when moving. Also the standing attack feels a bit odd, perhaps extending the hitbox a little helps.
You should seriously consider uploading a smaller -maybe single stage- demo on newgrounds or whatever other site that accepts these games just for the advertisement. It will definitely skyrocket the popularity as its a great game that is difficult to come across.
Hello, I'm glad you liked the game. The camera function is like that to make it difficult for a bit. I'm not aware if any other sites that accepts these kinds of game. There are lot of Japanese sites I know but not the English ones.
Thank you for the information. I have to update the demo and make one for android once the game is complete. Will upload it there as soon as it's complete.
You'll get a lot of exposure from putting a demo there. It would be a big waste not to. I literally found out about this game because i was bored out of my mind and decided to dig deep in itch.io.
I love this game and really appreciate information on the progress on the next update. I am looking forward to the V.0.2 and V.0.3( sorry for my bad English).
The bullshit bats to knock you off the ropes are the most frustrating bullshit I have encountered in a game in a long time and I hope and fucking pray they stop at some point
I've been stuck on this level for a month because it makes me screaming god damn mad every time. It's not even the enemies that fucking kill you, it's the god damn poison.
Bought it, hoping that you really do pull through and manage to update. Even in this demo state, it's pretty great aside from some issues here and there. It's rare to find an H-game that's actually even a halfway decent game, and rarer still for the quality of the art to be as good as it is.
Very nice to see actual animation rather than the usual, cheap-looking 2D sprite rigging you tend to see nowadays.
In a perfect world, there'd be the option to have the main character be naughty herself. Maybe certain attacks would just knock out enemies rather than killing them, and she'd be able to have her own fun. Oh well, such is the reality of limited resources and time...
One thing I'd suggest for the animations is making her more expressive during some of the finishes. For example, when the single worm climaxes in her she's just looking up with a too neutral expression like "oh, this is happening now" lol. It looks weird considering how concerned she looks immediately beforehand.
As for the egg-laying scene, maybe add a few looping frames of her struggling to push it out before it finally gets through? An ounce of anticipation leads to a pound of satisfaction.
On the gameplay front, maybe add a more immediate way to do crouching attacks? Perhaps down + attack could just give you immediate access to the crouching swing rather than always having to crouch first.
I also echo another commenter's suggestion of cum versions for the gallery pictures.
Hello, I don't have any idea about converting local currency to USD but I use PayPal to make purchase on this site. My primary currency is set to USD so PayPal automatically converts from my local currency to USD. If you still face any issue try contacting:-support@itch.io. They would be the best people to assist on the problem.
Hello there, I'm sorry to announce that update will be delayed as my laptop needs repair and I don't have any spare system to work with. Hope you all will understand.
The repair part is delayed from past two weeks due to covid restrictions. Fortunately they have offered me a new laptop in exchange of the old one but the model I required will be available on this Thursday. So hopefully work will be continued soon.
Seeing how much effort you seem to put into it and how much i enoyed the first version, i actually feel really bad that i bought the game in sale for less than two bucks
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Comments
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It is true, it does glitch you through the floor. But there is a way to get past it.
You can throw while crawling
I am still taking damage with a basic jump. I have it set to play on my monitor that has a max 60hz refresh rate.
Hello, are you using windows display settings to cap refresh rate? Try restarting the game after setting refresh rate to 60. If that doesn't help please wait for upcoming update. The issue has been resolved in it.
Hey, can you give us a progress update please? It's been roughly 4 month since there has been any new development log. I'm more and more anticipated on your upcoming releases. Hope you and the development of the game is still going well. Stay safe!
Hello, you can see the progress at the bottom of devlog page. The update is coming on 10th of Sep.
Wow thanks. That was a bit obscure, I see no reason for you to do the devlog like that but thanks for the info.
developer keeps adding in updates in the development log "What will be there in update 0.2" He has just been adding to that the whole time.
At least now there is a planned release date and it's not like they haven't been giving player updates &/ or ghosting like so many other devs have/ do. Quite the opposite in fact. I'm looking forward to the next update ^_^
I'll gladly wait if it means the game will be even better. As long as we do eventually get it of course...
- "It could always be worse..."
Wow this game is in the #4 spot at the top of the charts at the moment on itch with the tag: Adult -> "Popular" tab. Congratulations! ^_^
Keep up the good work. Whatever you're doing, it's working! Keep it up.
#2 for the tag: NSFW -> "Popular" tab. You're game is officially famous here 😉
That's a great news! Few weeks ago it was at 11th spot with Adult tag. It was possible because of all of your support. Hope to keep making good games in the future.
Thought you'd like to know. 👍
Hi, already wrote here a positive feedback and now got a new question: do you have an idea to add some kind of x-ray window in an erotic animations in future? (in images too). I think it would be a nice addition to the hentai quality of this masterpiece :)
That's a great idea but I am working on other features which are more interesting so I can't add that in version 1.0.
I was wondering if it's okay if I add it in the game I will be working on after this.
Glad to hear that you probably will add this. Answering your question, I can say yes, it will be great if you add x-ray to both projects, because as for me this feature is a great addition to any hentai game.
I may add this in the future along with few other features.
If you do, I don't suppose you could make it toggleable? Not everyone likes them or wants them all the time, so it would be appreciated if you could.
Yes, that would not be a problem.
how do u get tokens?
defeating enemies.
but the skin says 500 i have far more than that
If you are trying to buy White skin then it's not available in this version.
Please take a good long rest after this project has completed! Like a well-planned two week full holiday!
You deserve it!
Thank you for your concern! I have few other promises/requests to fulfil so can't rest even after completing this project. But I will take care of my health while working on those. Thanks again and take care of yourself too. :)
I love the art style in your games. Is there a future plan to continue the anko's story of college brawl? I hope you continue with your awesome work ♥
Thank you! Yes, in CB 2 she will be the main character.
ive been gone for 2 weeks or more has the game been updated
Not yet, but should be on 10th Sep 2021.
Question: Since it's no fun to loose progress, will our save files be compatible with future updates?
Everything except naked skin should be as it is even with the update.(Naked skins depends on number of achievements are completed.)
Wonderful. Thank you!
FEEDBACK AFTER PLAYING THE GAME
What I'm on: Windows 10 x64 based Intel core i3 laptop. (Runs the game fine)
General Suggestions: Can you add a version # in one of the corners in the title menu in game. Please and Thank you. This helps players with making sure they have the right version as well as reporting which version they are encountering the bugs & problems.
Mob suggestions for the future:
- Cave Slimes Definitely... "I was fearing the cave
wateracid pools because of this... kind of sad when I found out it did nothing other than drain health super fast."-
Cave Dragons???"Sorry I've been watching too much Reign of Fire lately... as well as playing Ravager among other things but that's besides the point."- 'Giant' Worms? "Oh Terraria what have you done to my mind."
- Mummies for the pyramid levels. "What's a pyramid without mummies?." - That's all I got for now off the top of my head. You have or have planned everything else I can think of at this time.
Player Feedback so far without writing a book: I like these types of games. So tired of reading novels... they tend to be a bore and a turn off with a few exceptions. It reminds me of The Motherload way back when on X-gen Studios, Terraria & Spelunky. I was wondering if I'd ever see an adult version of a pure mining game such as this. It doesn't disappoint & is quite an enjoyable little platformer. The unlockable pictures are decent. The intro story is motivating enough for a female protagonist to give the player purpose. I was able to go through the first 16 levels in about an hours time which is all I really expect from most arcade adult games. Especially when I just want to get to the adult features/ rewards... It's a simple little game for now but it did just practically come out though, so there is plenty of time/room for improvement. Can't wait to see what you add to this one in the future.
As for bugs...
- Well, it would be helpful if we had movement after jumping from standing still. Was having trouble getting on some platforms due to the way it is now.
- Some enemies like the blue skeleton can't hit the player if you stand inside of them. This is most noticeable after sex animations.
- People have been saying that there is some sort of fall damage bug in the game related to FPS. Not sure of this one myself as I did not encounter any such problem.
- Mining tends to be faster by "Jump hitting."
Default Controls & problems:
- I highly recommend making it so the player can just press [S] or [Down movement] to crouch by default so they can more easily deal with those pesky worms & small creatures. Having to press [C] to crouch is very tedious.
- Also holding, double or even triple tapping [S] or [Down Movement] while not on a rope would be better to go prone than [Z]. Jump or [Space] to cancel.
Additional Player Feedback:
- The only level I didn't really like was the short level 15 where you practically just fall to the bottom and take the platform back up. This may be a fast way to get gold but I felt the level itself was just kind of... well, basic, tacky & lazy. Although the idea of a deep dive mine isn't bad. It just needs to be executed a bit differently is all. Sorry.
- Her sister should be more curious, concerned or even envious as to why sometimes she comes out of the mines in a... ehem, interesting state, to say the least... "That's all for now. Hope this feedback helps."
Thank you for the feedback!
Will display version number on title screen from next update.
The things that drains health faster is actually acid not slime. I initially planned an immortal slime enemy that will chase you to a certain distance but scrapped because the drawing turned out really bad.
When you think about dragon, medieval theme comes first in mind. So in future if I made a game with such theme will add enemies accordingly.
Have no plans of adding Giant worms as I have already added smaller worms. You are right! There can't be a pyramid without mummies but they will added in the update after upcoming one.
The levels can be completed faster once you have purchased the teleportation device which I planned to keep expensive to avoid exploitation of this feature.
I have already taken care of jump controls. Will make the controls more simpler once update 0.3 is launched. Reason being this game will be ported to android device so it's will be easier for me to add UI.
After reading the review about level 15, I think I need to redo level 15 and 21 as 21 is shorter than all of the levels. For the time being I will keep the old layout and redesign in update 0.3.
I got help the needed for dialogues with sister. That person have really written spicy dialogues for different scenarios. Far better than three repetitive dialogues I have written.
Happy to hear about the version number display. That's good news. Thanks!
And thank you very much for replying after taking the time to read my feedback, idea's, & suggestions. Very kind of you ^_^
I'll admit first thing and foremost, Cave Dragons were a bit far fetched for this game. Besides, they can be difficult to draw and animate anyways. I can see that. No worries there. That will makes things easier in the long run. Good call. If you can draw and animate dragons well though, all the more power to you. I sure as hell can't lol. And I LOVE Dragons... 😥
As for the worms: Fair enough. It was just an idea.
As for the acid: Whoops, My bad, I did know it was acid (pretty sure I saw something in game say as much...) which is why I mentioned slimes because they tend to dissolve cloths (uwu) and get into things (O_O)... That's the best thing about slimes, they can be made out of anything & squeeze into anywhere... "I don't know why the hell I called it water, typing too fast I guess 😖." Anyway... I'll correct that obviously. My bad. Nice catch. Thank you.
The news about slimes getting scrapped for now is a bummer though. It would have been a nice addition "if" you could've made it work, annd I hate to admit it buut I do have a little bit of a slime fetish on the side. "We all have our things... uwu." I can't imagine it would have been the worst animations I've ever seen that was passible... Speaking of which, Ever play a game called "Space Escape"?
Fun short little flash game, not the best animations or art. Still, fun though. Not bad. Similar in comparison to a degree but
I feel you're art is better already, and that game was practically finished...
"As for the slimes: Oh well -_- I'm just one person and you can't please everyone though. That's life." Thanks for the update. Thanks for at least considering adding them. Thanks anyway. Enough said, moving on.
As for the teleportation device... YES!, very futuristic, sounds very useful & very cool. That's kind of exciting. Such a device would definitely come in handy especially for those "sticky" situations within the depths of the mines. That is certainly going to be a late game changer. No more long return journey's from the bottom of the mine after end game to the top ^_^. Hurray! I'm for it. I can't wait. Implement it wisely...
As for levels 15 & 21: I'm interested to see what you do with them in the future & come up with.
I was just speaking my mind. I didn't expect... I mean... that was... thanks. 🙂
Don't forget, you can always keep scrapped levels as "bonus levels" for whatever purpose. You know, kind of like easter egg levels/ Crazy levels... You did put work into them after all. Might as well use them for something right?
Heey, there's an idea... what if one of the pitfall traps lead to the old level 15 setting the player back or forward... 😈 Anyway...
The only other things that I failed to mention in the previous feedback that might be helpful are:
- If there was some sort of shop or supply cache on the surface to re-supply. If you run out of supplies within the mines but are able to make it back to the surface to resupply. Or perhaps because the player forgot to use the upgrade store between levels or was just short of purchasing something... You know what I mean.
- I hate to admit or even mention it, but skeletons should also respawn after a short time like the zombies as they are magical creatures being held together by an unknown means or necromancy. Isn't that the usual common sense story?.
In general, certain "undead" enemies should respawn, such as the mummies being added later and the like...
Maybe you can add holy water throwables to the game or something like that to keep the undead dead for game play balancing. I don't know about this one though. Like I said "I hate to say it." People don't usually look forward to enemies respawning or getting back up lol.
The zombies can be a hassle as it is on the way back out. I'm happy no matter what you decide on this one. Take a player vote/ hold a poll if you're really unsure. It's never a bad idea to ask the players. Your game. Your call. You're the dev. I'm just here to supply ideas or spark new ones.
"I Hate being thoughtful sometimes, I really have to find a way to shorten the feedback more -_-... Thought I'd have a bit of fun with it anyway. Felt conversational. I'm sorry."
Seems like you have everything under control and know exactly where and what you want to do with it. I'll leave you to it. I look forward to playtesting it again in the future. It's always awesome when the dev listens to the players. Some of us actually know what we want XD. Crazy right? Just make sure to keep the list of things to do in each update manageable yeah?. No one likes to see a burnt out dev.
Obviously you don't have to respond to everything. This is here just so it was said for peace of mind.
From here on out I will try to keep the feedback separated by what it's about in separate posts to keep things tidy. Starting with the next question I have if it hasn't already been answered once I get back to the forums here. See you there hopefully.
"Like a book you can always keep writing but its good to have a fulfilling end at some point..."
"As always, just trying to help. Hope you enjoyed the read & don't mind."
I haven't played that game. The ones inspired me had great art and animations so I always wanted to make my art look like theirs.
I like the idea of shops at the surface. But all the upgrades will cost 25% and consumables will cost 50% more money.
Even though it's logical that skeletons should be revived like zombies but then there will be too many enemies that will keep coming back once you killed them. Golem also revives after sometime so that's make it two as of now.
Couldn't agree more. There are so many undead as it is. Reminds me of Castlevania... Good times.
Does anyone have this working on mac? isnt loading for me
Are you running the Big Sur or Catalina updates?
Yes I am on BigSur.
I managed to find a way around by changing the properties in terminal using the following:
chmod -R 755 "the path to your game here e.g /Users/X/Downloads/HTAMacDemoV.0.1.app"
Love the game so far. So about when is update 0.2 going to come around because I really would like to know so I can come a get it to keep have a blast.
the update will be released on 10th Sep.
Obrigado 😊
Poderia trazer uma versão desse para Android????😭
A versão Android será lançada com a atualização 0.3.
Just bought it, the demo shows great potential, and the promise of mixed gangbang interactions brings this up above the rest. Thank you for making a good adult game that's not a visual novel. ♥
thank you! I'm sure you will love the final product.
Hi dude, i'm really looking forward to update 0,2
how goes progress my dude? hope you aren't over working yourself.
The project looks promising and successful, the idea is the original, drawing is excellent but a lot of things can be improved, although it is obvious that this will be done in the final version of the game, I hope for the development team, you are great! Already bought it:D
I'm sure you will love the upcoming update.
I really like the concept and the experience so far. Keep it up!
Only thing I could see improving on is the movement, as it feels a bit stiff, but it works well enough.
All there really is left to make this good game a GREAT game, is more content, which would flesh out the experience to a satisfying fulfillment.
Take your time and keep up the great work! Cheers!
Sure thing!
I'm as eager and impatient as the next guy but we gotta be patient people. It will be done when it's done. Creator works his ass off. Cheers
when is the next update?
lot of things to be done so I can't provide a specific date for release.
np
Will this be coming on Android?
Yes it will be with update 0.3
Hello, I´d like to know if you have any update about the next update? How do you see it with release date?
I loved the game. It is very nice game with lot of content. I hope the next release will make this game even better.
Check out the development log, He does a great job of updating what he has finished
As that_guy11 has mentioned, you can see progress of the new update in dev log. Unfortunately the progress is not complete enough for me to provide any specific date but I'm trying my best to finished it before this month ends.
As of 0.1, this game has more content than half the completed games i have played and leagues above in quality than most of them.
Art and animations a excellent but the gameplay is only mediocre. I think zooming out the camera would help as it is difficult see enemies when moving. Also the standing attack feels a bit odd, perhaps extending the hitbox a little helps.
You should seriously consider uploading a smaller -maybe single stage- demo on newgrounds or whatever other site that accepts these games just for the advertisement. It will definitely skyrocket the popularity as its a great game that is difficult to come across.
Hello, I'm glad you liked the game. The camera function is like that to make it difficult for a bit. I'm not aware if any other sites that accepts these kinds of game. There are lot of Japanese sites I know but not the English ones.
Newgrounds accept Adult games for a very long time now, more than a decade.
For Instance,
Zum Damenhaus,https://www.newgrounds.com/portal/view/766210
Future Fragments,https://www.newgrounds.com/portal/view/683361
Con-Quest,https://www.newgrounds.com/portal/view/711685
These games dev circles are still very active in Newgrounds
Thank you for the information. I have to update the demo and make one for android once the game is complete. Will upload it there as soon as it's complete.
Ohh newgrounds... our beloved Discord before Discord. The only discord for me.
Newgrounds works as futon explained.
You'll get a lot of exposure from putting a demo there. It would be a big waste not to. I literally found out about this game because i was bored out of my mind and decided to dig deep in itch.io.
I love this game and really appreciate information on the progress on the next update. I am looking forward to the V.0.2 and V.0.3( sorry for my bad English).
I'm kind'a new for inchio. If I buy the game now, how could I get the update, without paying it twice?
yes.
basically there will be a new version available for you to download. Keep your email with the download link just in case.
Hey there! Is there any update about the next update? Really looking forward to it
I can't give any specific date right now but I'm trying my best to finish is as early as possible.
Either way take your time. It is done when it is done
It will play on Mac, but you need a Terminal window and use the command:
chmod -R 755 "Drag And Drop The File Here From Finder To Populate Path"
I love this game so far but is there like cheats for it? I'd kind of like to skip over the hard parts and just see the animations and stuff lol
As of now I don't have plans to add cheats in the game. But there will be few feature that will reduce difficulty.
Will there be a chance to increase difficulty as well down the road?
Yes. The game will be available in two difficulties.
level seven fucking sucks dick
The bullshit bats to knock you off the ropes are the most frustrating bullshit I have encountered in a game in a long time and I hope and fucking pray they stop at some point
I've been stuck on this level for a month because it makes me screaming god damn mad every time. It's not even the enemies that fucking kill you, it's the god damn poison.
Bought it, hoping that you really do pull through and manage to update. Even in this demo state, it's pretty great aside from some issues here and there. It's rare to find an H-game that's actually even a halfway decent game, and rarer still for the quality of the art to be as good as it is.
Very nice to see actual animation rather than the usual, cheap-looking 2D sprite rigging you tend to see nowadays.
In a perfect world, there'd be the option to have the main character be naughty herself. Maybe certain attacks would just knock out enemies rather than killing them, and she'd be able to have her own fun. Oh well, such is the reality of limited resources and time...
Yes! Hand made animations looks way nicer if drawn correctly. Trying to improve it a bit more.
One thing I'd suggest for the animations is making her more expressive during some of the finishes. For example, when the single worm climaxes in her she's just looking up with a too neutral expression like "oh, this is happening now" lol. It looks weird considering how concerned she looks immediately beforehand.
As for the egg-laying scene, maybe add a few looping frames of her struggling to push it out before it finally gets through? An ounce of anticipation leads to a pound of satisfaction.
On the gameplay front, maybe add a more immediate way to do crouching attacks? Perhaps down + attack could just give you immediate access to the crouching swing rather than always having to crouch first.
I also echo another commenter's suggestion of cum versions for the gallery pictures.
Hello, I don't have any idea about converting local currency to USD but I use PayPal to make purchase on this site. My primary currency is set to USD so PayPal automatically converts from my local currency to USD. If you still face any issue try contacting:-support@itch.io. They would be the best people to assist on the problem.
Hello there, I'm sorry to announce that update will be delayed as my laptop needs repair and I don't have any spare system to work with. Hope you all will understand.
Things happen that you can't always be prepared for. Just looking forward when the update does drop. Hope all goes well.
I'm impatient and disappointed, but that's not your fault shit happens. Take all the time you need
Hope you did back up your progress every week.
Do not worry, please take all the time you need 👍
God damn you Murphy's law. >:(
Hello,
The repair part is delayed from past two weeks due to covid restrictions. Fortunately they have offered me a new laptop in exchange of the old one but the model I required will be available on this Thursday. So hopefully work will be continued soon.
Remember to take your chances to rest well before getting the new laptop! ❤️
Sure! I find this work really exciting so sometimes I don't feel like taking rest.
Seeing how much effort you seem to put into it and how much i enoyed the first version, i actually feel really bad that i bought the game in sale for less than two bucks
Glad to hear you enjoyed initial release. I hope it will be much better for upcoming update.
There is no need to feel bad about. I'm really happy you showed support for my work.
Received the new laptop. Now I can resume work.
Yey, the inexorable march of progress resumes!
Yeah! I really hope to finish it quicker without compromising animation quality.
any estimated time when V.0.2 releases? :)
it should be complete by the end of this month.
Not sure if you planned to add this, but a creampie version of the gameover pictures would be nice!
Sure! These details will make them better.
well played. Does the image you used in thumbnail appears for red skin? Cause that skin will be replaced with something else.
how often do u work on the game? the game is awsome btw! :)
For past two months I've been working 10 hours a day.
Please get a nice rest and drink more water ❤️
Sure! Thank you.😁
Hey, great game.I would like to know about the release date of the next update, if it is certainly not a secret
I can't provide exact release date until all animations are drawn. In addition to that 0.3 version will be merged in this update.