You maybe seeing trial version at the bottom of your screen. It's not for game but the game engine I'm using. My account was auto signed out for some reason to causing this issue.
In short, don't panic about seeing trial version at the bottom.
Hello LAGS,I have a problem after the last update of the game, in the game it says that this is a trial version,but I bought it before (Wrote through Google translator)
I have that line about trial version too (in bottom right corner). I think it says "trial" not about version of the game but about Unity version you use to develop it
This doesn't help, I tried downloading from the library and email.But as I understand it, this “trial version” sign doesn’t affect anything,the game works without restrictions.
Hello L.A.G.S. It's me again, what if you schedule the mods but not as a priority, and schedule it for example only 3 hours a week, that is, you don't dedicate as much time to it, and at some point when you least realize it it will be ready. or just leave it for some future update or the latest game update. But I will warn you that if you schedule mod support a certain way, it will also allow you to schedule future updates much faster if you use it correctly. If you want, I can explain to you in a new message how it would be possible. It could save future work hours.
I already spend time like that for my future project called Magic Ring. Even for that I get barely time because of my work. I always wanted to have modding support for my game but never found help any where online. I know it's possible because other Unity games can do it but they all are 3D.
I'm not sure which kind of mods the person above is referencing, but the game code is already very moddable with DnSpy, just because you used Unity Mono, so your game will already be modding-friendly as long as you keep using that engine. I already wrote a hard mod with respawning monsters etc.
The only thing that is difficult is adding new animations and levels, but that is more of a general Unity problem. One thing you coul try is to read AssetBundles from a folder, but it's us who will send you the needed code for it. You focus on the game :)
Hello L.A.G.S. I don't know if you respond to responses from other messages, I am the one who in some comments below recommended that you add support for mods, I have also programmed some simple games. My programming knowledge is not very developed but if I am not, the implementation of mods works like this: when you open the game, the game should stop if in the "mods" folder there is another folder that must follow an order, that is, have subfolders with maps, textures and behaviors, and they must be balanced to be able to change everything in the game, that includes box collisions and so on, if the game detects one or more mod folders it will ask if you want to use the mod or the original game, this will include a mod icon and its name (this should be in the folder) the textures and behaviors of the mod are applied on top of the original. You must include an example mod so that the community knows how it should be programmed, and the game cannot detect this to prevent it from always asking. or something like that.
I heard about that from lag's comments. The thing is, will the blood mage any weakness because I have played LSH and if u don't find weakness u will lose or maybe it gonna be like old sweet boss?
Yes, without using her weakness it will take a lot of skilled to survive against her since her regular attack does 40 damage and blood slashes does 100.
It is not currently on Android, this will be when Hailey's level 19 comes out, currently there are 17, if I'm not mistaken it will be in 2 updates, or 4.
Hello L.A.G.S. You have remained a fan of your game since the beginning, it keeps improving, maybe you don't care about my opinion, I'm just a beginner programmer, but I have a question for you. Have you thought about allowing mods and having support that makes their creation easier? They probably won't listen to me, but the fact that they respond with “no” is enough for me. If it has crossed your mind, it would be good to add it to 1.0. It would even have a name for the update. It would include a mat called "mods" that supports maps, creatures or characters, images, animations and other things such as particles, objects, textures and tools or usables. With that you would have the update of his career (or that is my point of view). Someone should create a community mod page (or maybe an official one), but like I said, it's an opinion that would get lost in the pile and I would be happy if they responded to me and even more so if the update became real, thanks for read .
Hello L.A.G.S. I don't know if you respond to answers, so in case you don't read this message, I'll forward it to the top. My programming knowledge is not very developed but if I am not, the implementation of mods works like this: when you open the game, the game should stop if in the "mods" folder there is another folder that must follow an order, that is, have subfolders with maps, textures and behaviors, and they must be balanced to be able to change everything in the game, that includes box collisions and so on, if the game detects one or more mod folders it will ask if you want to use the mod or the original game, this will include a mod icon and its name (this should be in the folder) the textures and behaviors of the mod are applied on top of the original. You must include an example mod so that the community knows how it should be programmed. or something like that.
love the game, would like to know when the next update is. Also there's a bug when killing a creature on Annie, may just be killing it near the end of the animation.
Hello Lags, I saw the feature of the shell worm's grab mechanics and I have to say I'm impressed with the innovation of tha battlefuck I might use it for my game. Well done. Also how are you feeling after being constantly asked for Android version?
As someone who made all of his games inspired by something, I'm always happy to see my idea impressing someone to use in their work.
I don't mind. I just answer their question if I want to otherwise let others answer on my behalf. It cuts down the time I have to be online to answer someone.
In level 2 Annie's game, do Mason's quest up to calling Ruth. Then talk to his sister on your right. Complete all objective and talk to her again. She will appear at top of the cave.
Impatiently, I went ahead and purchased the current build. Unfortunately, the game is incompatible with my Android S24 Ultra. Does anyone know why there's an incompatibility and, if so, is there a remedy on my end or a planned patch?
S24 Ultra does not support any 32 bit apps hence it's not possible to install the current build. U have to wait till LAGS update the game app to 64 bit in future.
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No me deja comprarlo :(
how do I transfer save data from the old version to this new version?
You mean v.0.2.1? That's not possible but there is no need to copy data for new version.
Hello,
You maybe seeing trial version at the bottom of your screen. It's not for game but the game engine I'm using. My account was auto signed out for some reason to causing this issue.
In short, don't panic about seeing trial version at the bottom.
Ok good to know lags. I can't wait for the update by the way, awesome progress!
Naked is kinda bad but cat is really op 🥴
True bro, I hope Lags brings this style to the game, if he does I'll be very happy because I really like this game.
Where i can watch its all animation without blur??
hi LAGS when will you release update 0.7.3?
Unsure right now.
Will this game be available on steam or dlsite? I'm having some trouble paying here.I really like this game. please.
Yes, once it's at 1.0.
Good! Thank you.
the ivory on level 17 is not showing is there something i need to do to trigger it?
I think there is some problem with x64 bit version of the game. Try 32 bit for now.
we really need animation shop
We don't but I don't wanna see comment section flooded with pictures of locked images.
It doesn't necessarily have to be online, look for some small programmer youtuber, they respond to comments, maybe you'll find luck
Hey Lags, do you have a patreon ir something to support you?
great game BT
Thank you! If you bought this game then that's good enough support for me.
Hello LAGS,I have a problem after the last update of the game, in the game it says that this is a trial version,but I bought it before (Wrote through Google translator)
Download the game from 'My Library' or the email you received after purchasing it.
I have that line about trial version too (in bottom right corner). I think it says "trial" not about version of the game but about Unity version you use to develop it
This doesn't help, I tried downloading from the library and email.But as I understand it, this “trial version” sign doesn’t affect anything,the game works without restrictions.
Is this fight on lvl 5 not completed or not finished or did I miss something
It's not! As you can see you can't go back up once you go there.
Hello L.A.G.S. It's me again, what if you schedule the mods but not as a priority, and schedule it for example only 3 hours a week, that is, you don't dedicate as much time to it, and at some point when you least realize it it will be ready. or just leave it for some future update or the latest game update. But I will warn you that if you schedule mod support a certain way, it will also allow you to schedule future updates much faster if you use it correctly. If you want, I can explain to you in a new message how it would be possible. It could save future work hours.
I already spend time like that for my future project called Magic Ring. Even for that I get barely time because of my work. I always wanted to have modding support for my game but never found help any where online. I know it's possible because other Unity games can do it but they all are 3D.
I'm not sure which kind of mods the person above is referencing, but the game code is already very moddable with DnSpy, just because you used Unity Mono, so your game will already be modding-friendly as long as you keep using that engine. I already wrote a hard mod with respawning monsters etc.
The only thing that is difficult is adding new animations and levels, but that is more of a general Unity problem. One thing you coul try is to read AssetBundles from a folder, but it's us who will send you the needed code for it. You focus on the game :)
I found a way that might make it possible to edit game sprites to one's desire. If it works then at least sprites can be modded using Unity.
Hello my friend
If it's not too much trouble, could you forward some mods that you generated, please?
I'm a big fan of this game, and I would like to try some new things, if it weren't too much trouble on my part.
Hi LAGS,if you update the android version of the game which version it will be 0.7 or version 1.0??
(Sorry for poor English)
After update 0.7.3.
I mean if you update the game for android, which version of game will be in Android,it will version 0.7 or we go straight to version 1.0??
That might have been an over sight by me. At least for new enemies which use different script for attack damage.
How do I turn on Hailey 3rd animation
It's one of her outfit.
when will the next update come out
And about the panties and bra skin, it is in version 0.6 or 0.7?
There will be bunny outfit instead but after v.1.0.
Can anyone tell me if version 0.6.3.1 is Annie's level or is it another version of 0.6?
Its the 7.2.2
Hello L.A.G.S. I don't know if you respond to responses from other messages, I am the one who in some comments below recommended that you add support for mods, I have also programmed some simple games. My programming knowledge is not very developed but if I am not, the implementation of mods works like this: when you open the game, the game should stop if in the "mods" folder there is another folder that must follow an order, that is, have subfolders with maps, textures and behaviors, and they must be balanced to be able to change everything in the game, that includes box collisions and so on, if the game detects one or more mod folders it will ask if you want to use the mod or the original game, this will include a mod icon and its name (this should be in the folder) the textures and behaviors of the mod are applied on top of the original. You must include an example mod so that the community knows how it should be programmed, and the game cannot detect this to prevent it from always asking. or something like that.
I will not be thinking about mods support yet since it will take me so much time to understand and implement it.
For all the monkeys that are rather mentally challenged and can't read and keep asking when the new android update is going to drop.
When the new 7.3.3 version drops, Lags will then drop the new Android One.😭🙏
I heard about that from lag's comments. The thing is, will the blood mage any weakness because I have played LSH and if u don't find weakness u will lose or maybe it gonna be like old sweet boss?
Yes, without using her weakness it will take a lot of skilled to survive against her since her regular attack does 40 damage and blood slashes does 100.
How do I unlock the last 2 stages of Annie Game?
These levels arent made yet , lags will introduce them in future update.
the level 5-6 is not in the game, actually (i dont speak a good english)
How long does it take for update 1.0 to come out??
LAGS, how can i unlock annie on 0.6.3 on android?
It is not currently on Android, this will be when Hailey's level 19 comes out, currently there are 17, if I'm not mistaken it will be in 2 updates, or 4.
Thanks
i was just asking, i didnt bought the game i installed from a website . thats all
LAGS says that an android update will come after version 0.7.3 has been built for PC
Hello L.A.G.S. You have remained a fan of your game since the beginning, it keeps improving, maybe you don't care about my opinion, I'm just a beginner programmer, but I have a question for you. Have you thought about allowing mods and having support that makes their creation easier? They probably won't listen to me, but the fact that they respond with “no” is enough for me. If it has crossed your mind, it would be good to add it to 1.0. It would even have a name for the update. It would include a mat called "mods" that supports maps, creatures or characters, images, animations and other things such as particles, objects, textures and tools or usables. With that you would have the update of his career (or that is my point of view). Someone should create a community mod page (or maybe an official one), but like I said, it's an opinion that would get lost in the pile and I would be happy if they responded to me and even more so if the update became real, thanks for read .
I wanted to but I have no idea on adding mods support. Seen a couple of video for help but everything went over my head.
Hello L.A.G.S. I don't know if you respond to answers, so in case you don't read this message, I'll forward it to the top. My programming knowledge is not very developed but if I am not, the implementation of mods works like this: when you open the game, the game should stop if in the "mods" folder there is another folder that must follow an order, that is, have subfolders with maps, textures and behaviors, and they must be balanced to be able to change everything in the game, that includes box collisions and so on, if the game detects one or more mod folders it will ask if you want to use the mod or the original game, this will include a mod icon and its name (this should be in the folder) the textures and behaviors of the mod are applied on top of the original. You must include an example mod so that the community knows how it should be programmed. or something like that.
Anyone know why its not supported on samsung galaxy s24
The game is 32bit as of now. I will add 64bit support on next update.
So is the android version out?..
Lags promised to update the Android port after the current update.
love the game, would like to know when the next update is. Also there's a bug when killing a creature on Annie, may just be killing it near the end of the animation.
Thank you, I will look into it and have it resolved until next update.
HEY LAGS love the game but alot of my images that i unlocked i can no longer view. how do i fix this?
The ones with only text on are place holders as of now.
Hi lags I have unlocked all animation's, but don’t have many pictures in gallery, what can be a reason of that?
Hello Lags, I saw the feature of the shell worm's grab mechanics and I have to say I'm impressed with the innovation of tha battlefuck I might use it for my game. Well done. Also how are you feeling after being constantly asked for Android version?
As someone who made all of his games inspired by something, I'm always happy to see my idea impressing someone to use in their work.
I don't mind. I just answer their question if I want to otherwise let others answer on my behalf. It cuts down the time I have to be online to answer someone.
how to get animation on hailys between red skeleton and zombie???
Bee.
there is an animation like that ?
cannot figure out how to get into the level 14 secret area unless i overlooked it
I can't find any secret walls
Any help?
There are only two walls beyond the golden gate that could have hidden way. If you are not able to find it check the video on my YouTube channel.
how to get that?
In level 2 Annie's game, do Mason's quest up to calling Ruth. Then talk to his sister on your right. Complete all objective and talk to her again. She will appear at top of the cave.
Impatiently, I went ahead and purchased the current build. Unfortunately, the game is incompatible with my Android S24 Ultra. Does anyone know why there's an incompatibility and, if so, is there a remedy on my end or a planned patch?
S24 Ultra does not support any 32 bit apps hence it's not possible to install the current build. U have to wait till LAGS update the game app to 64 bit in future.
damn, that's a pity